GAME PROJECTS
BEAT THE HEAT
Beat the Heat is an infinite runner about a lizard who has to regulate her temperature. Made in 48 hours for the September Saskatoon Game Jam organized by SaskInteractive and Foolish Mortals. It won best art and was runner up for best use of theme. I was the sole programmer. Built in Godot.
CASE STUDY
Case Study is a puzzle game about fitting alien specimens into your study case. Made in 48 hours for the 2024 GMTK Game Jam. I was the primary programmer. Built in Godot
STREAMS OF FATE
Streams of Fate is a roguelike where viewers can vote to effect the game. Made over a semester for my CMPT 406 group project. I was the project lead and primary programmer. Built in Unity
WAITING ON THE BEAT
Waiting on the Beat is a rhythm game where you serve drinks in a cyberpunk bar. Made over a semester for my CMPT 306 group project. I was the project lead and primary programmer and the sole visual artist. Built in Unity
CORDOMUS
Cordomus is a narrative puzzle game about trying to make it home while trapped in an escape pod. Made in 48 hours for the Saskatoon branch of the 2019 IGDA Game Jam. It won best singleplayer. I was the sole visual artist, I also voice acted and did a lot of code review and bug fixing. Unfortunately the github no longer exists and I only have a recording of some of the gameplay. Built in Unity.
This website created entirely by Aranock in 12 hours, no generative plagiarism algorithms were used or will ever be used by me.